Wednesday, 14 May 2008

Waaagh!

It has been a long time since I last rolled dice, used a craft knife, and applied super glue to a white-metal miniature to the tune of Games Workshop's tabletop battle games. During my final year of primary school and through the entirety of secondary school (and some college) I was an avid player of Warhammer, Warhammer 40,000, Inquisitor, Necromunda, and Gorkamorka.

When I was moving out I thought about all the stuff that I did/didn't need and realised that it had been quite a while since I last played any GW games, or even did any painting or modelling. So except for my Necromunda gang (only eight miniatures or so), I chucked everything out.

Nick and Bob (two of the three players in my dungeons and dragons campaign) were talking about a Gorkamorka campaign they were hoping to start with the members of the other role playing group (Nick, Bob, Bob's girlfriend (every DM's nightmare), Swede, Tom, and Will; not that their names mean anything to you) and I've decided to jump onto the bandtrukk and get a mob together too.

A while ago I had a Rebel Grot mob bouncing around inside my head but since the discontinuation of Gorkamorka and its related models (although GW were good enough to publish Da Roolz and Da Uvver Book for free on the web - have a look here), Rebel Grot models and vehicles are harder to come by. Specifically I wanted Rebel Grot cuttas (triangular frames on wheels, propelled by the wind by using a big patchwork sail) but since I don't have my bitz box any more I'm going to have to settle for an ork mob. Not a problem, Orks are probably my favourite race in the Warhammer 40k universe.

Gorkamorka is all about orks fighting each other for scrap, renown, and fun over the scorching deserts of a barren world on the far reaches of the known galaxy. With no space marines, eldar, or tau to bother them, the orks inevitably turn on each other. The game itself is as much humuor as it is dice rolls, luck, and tactics. I'll post updates on modelling my mob and any games that are played out.

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