Tuesday, 13 January 2009

Boom! Headshot!

Yesterday I smashed my head on a hand drier in the staff toilets. Ouch. Drew blood even. In both the C block staff toilets, the hand drier is positioned perfectly so that leaning just a little too far forwards when you stand up from the toilet means your head impacts with the bottom of the hand drier.

I've been doing some more 40k-themed drawings and I'm writing up my notes for Dark Heresy on Sunday. I wasn't entirely sure how to move the current adventure forwards but the players helped a little last session and the spark that they threw my way has turned into an unstoppable wildfire.

Sam's character has yet to use his semi-automatic combat shotgun, so I'm very interested to find out how it fares. I've heard a lot of people say that for its price, a combat shotgun is more worthy than a bolter in the right circumstances (i.e. point-blank-range). Originally, Sam wanted a flamer but couldn't afford one. Then he was going to settle for a hand flamer but, again, he didn't have the cash for it. Then he saw the stats for a hellgun and tried to get one of those. However, since the acolytes aren't really fighting opponents with armour or having trouble with their enemies taking cover all the time, I suggested that perhaps a weapon so indiscrete as a lasgun so bulky and powerful that it needs its own backpack power source was not the best idea for undercover work and strolling about town. While he can attempt to hide his lasgun inside an overly large duffel bag, a hellgun (complete with backpack) is another story. So he got a combat shotgun.

I realised that the NPC combatants aren't really fleshed out very well either. There have been no threats, warcries, curses, or challenges yelled mid-combat. There's a lot to concentrate on, and I think I said this about the other two in an earlier post, but when you're focussing on the rules and trying to remember where everything is, it's very easy to forget that you've got a character down there in your imaginary world, as well as a bunch of statistics, modifiers, and values.

I'm sure there was something else I wanted to mention... nope. Can't think what it was.

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